Drop Shadow - In The Making

I met Michael Shandrick at a design thinking event back in 2011. This whole series of documentation was inspired by a conversation I've had with him a short while ago. We were discussing processes. In response to his description of a script he was engaged in writing, I've asked him about the possibility of him posting the story. He seemed pretty intrigued by the idea. As we were exchanging more thoughts I've realized the same idea could apply to me. This is the fourth post following First StagesResurrection and Statement.
Just a minute or two before our walking tour of Vancouver in the Design Thinking unConference

As soon as I embark on the act of executing my thoughts, the process itself is a form of result. However, it is also an exploration. You could even see it as an adventure, where not all the answers are known. The creative process can be planned in detail yet reality imposes hurdles in many forms. Time and money are the most basic of them. Proper planning helps in balancing the many components that the process entails as it unfolds. However, people get sick, accidents happen, new ideas come up. You can't anticipate everything.
The beauty of a process exists in any of its stages.

'Drop Shadow' as a work of art is an analogy to this process. When I had started working on it, the plywood squares I was painting on, represented pixels of the digital world. Technically, I've placed them together as one surface and occasionally shuffled them to add a new layer of paint. That has generated a degree of arbitrariness to the composition. A pixel is like that. It is a sort of canvas that accommodates whatever info is directed in its way. When all the pixels together form an image that makes sense to us, communication exists.
Scale is a fascinating feature of space.

As my world expanded into the urban realm, my interest in reflecting that in my art inspired me to look at "my pixels" with a new sense of purpose. For me, a city is the most complex product of human society. Its most challenging complexity is the fact that we are one of its components - its most important one. Without the city our lives would be something else. Without us, it won't exist, or at least slowly degrade into oblivion (have a look at this).
Reflections happen with smooth surfaces, within computer programs and in your head.

In this process my camera and computer were used as painting accessories. Taking photos of the acrylic squares had allowed me to manipulate the image before continuing to add paint. The desktop monitor enabled an enhanced flexibility in viewing the work and experimenting. Planning and execution progressed very quickly following decisions made over a compelling variety of options. Plywood, as a building material, allowed me to cut existing pieces and further play with their layout.
The side of a building in construction where the concrete pouring "imperfections" are still evident. 

This layering of processes is what I find compelling in everything I do. Whether it is an idea or an object, a present reality or a vision for the future; when I look at them as raw material, my options of action are wide open. The story is the action that connects everything together. Each story sheds a light of its own on our existence.  Light and shadow play equal roles in our sense of space. If for no other reason, naming my project 'Drop Shadow' sounds almost inevitable.
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This post was actually posted on August 28 2014. I had meant to publish it on the date that appears here but simply lost  track of my list of drafted files. Interestingly, in Blogger you can control the publishing date to reflect your interests.

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